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	<title>Comments for Industrialisms</title>
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	<link>http://www.thinkdreams.com/eve</link>
	<description>Views and Commentary from New Eden</description>
	<lastBuildDate>Thu, 12 Aug 2010 15:47:43 -0600</lastBuildDate>
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		<title>Comment on Copernicus Coalition by Empleyfire</title>
		<link>http://www.thinkdreams.com/eve/2010/06/22/copernicus-coalition/comment-page-1/#comment-496</link>
		<dc:creator>Empleyfire</dc:creator>
		<pubDate>Thu, 12 Aug 2010 15:47:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.thinkdreams.com/eve/?p=444#comment-496</guid>
		<description>Its Farmville in space. </description>
		<content:encoded><![CDATA[<p>Its Farmville in space.</p>
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		<title>Comment on Interact With My Planets by jorshan</title>
		<link>http://www.thinkdreams.com/eve/2010/06/22/planetary-interaction/comment-page-1/#comment-323</link>
		<dc:creator>jorshan</dc:creator>
		<pubDate>Tue, 29 Jun 2010 16:57:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.thinkdreams.com/eve/?p=429#comment-323</guid>
		<description>I might give that model a try on my 6th planet when I train the skills up. I&#039;m not really going to change the current planets too much now, I want to run them for a couple months and see how my calculations match up with reality. But I&#039;ll definitely keep that in mind, it seems like a decently efficient way to set up. </description>
		<content:encoded><![CDATA[<p>I might give that model a try on my 6th planet when I train the skills up. I&#039;m not really going to change the current planets too much now, I want to run them for a couple months and see how my calculations match up with reality. But I&#039;ll definitely keep that in mind, it seems like a decently efficient way to set up.</p>
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		<title>Comment on Interact With My Planets by jorshan</title>
		<link>http://www.thinkdreams.com/eve/2010/06/22/planetary-interaction/comment-page-1/#comment-322</link>
		<dc:creator>jorshan</dc:creator>
		<pubDate>Tue, 29 Jun 2010 16:56:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.thinkdreams.com/eve/?p=429#comment-322</guid>
		<description>Cool. That&#039;s good to know Uwe. I&#039;m supplying all for 1 small faction tower, and some for 1 large faction tower right now. I have a little room for error in my formulas, and it also depends on WH vs low sec vs 0.0 yields. It also heavily depends on not letting your extractors get behind, if you don&#039;t reset them each night for example. </description>
		<content:encoded><![CDATA[<p>Cool. That&#039;s good to know Uwe. I&#039;m supplying all for 1 small faction tower, and some for 1 large faction tower right now. I have a little room for error in my formulas, and it also depends on WH vs low sec vs 0.0 yields. It also heavily depends on not letting your extractors get behind, if you don&#039;t reset them each night for example.</p>
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		<title>Comment on Interact With My Planets by Uwe</title>
		<link>http://www.thinkdreams.com/eve/2010/06/22/planetary-interaction/comment-page-1/#comment-321</link>
		<dc:creator>Uwe</dc:creator>
		<pubDate>Tue, 29 Jun 2010 16:50:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.thinkdreams.com/eve/?p=429#comment-321</guid>
		<description>i do the POS alone over 6 months now I have a dread guristas large POS in wh space and I have 5 planets colonized, and this also alone, it can be don </description>
		<content:encoded><![CDATA[<p>i do the POS alone over 6 months now I have a dread guristas large POS in wh space and I have 5 planets colonized, and this also alone, it can be don</p>
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		<title>Comment on Interact With My Planets by Voltere</title>
		<link>http://www.thinkdreams.com/eve/2010/06/22/planetary-interaction/comment-page-1/#comment-319</link>
		<dc:creator>Voltere</dc:creator>
		<pubDate>Tue, 29 Jun 2010 00:12:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.thinkdreams.com/eve/?p=429#comment-319</guid>
		<description>A link&#039;s cost grows slowly compared to the length of the link.   
  &lt;a href=&quot;http://www.eve-ivy.com/wiki/index.php?title=Planetary_Buildings#Link_cost_by_distance&quot; target=&quot;_blank&quot;&gt;http://www.eve-ivy.com/wiki/index.php?title=Plane...&lt;/a&gt; 
 
Therefore if you are only extracting from two areas, then it is inefficient to place your production centered between them.  Instead put the production AT one of the two extraction sites, and have a single long link from the second site all the way to your production center near the first. </description>
		<content:encoded><![CDATA[<p>A link&#039;s cost grows slowly compared to the length of the link.<br />
  <a href="http://www.eve-ivy.com/wiki/index.php?title=Planetary_Buildings#Link_cost_by_distance" target="_blank"></a><a href="http://www.eve-ivy.com/wiki/index.php?title=Plane.." rel="nofollow">http://www.eve-ivy.com/wiki/index.php?title=Plane..</a>. </p>
<p>Therefore if you are only extracting from two areas, then it is inefficient to place your production centered between them.  Instead put the production AT one of the two extraction sites, and have a single long link from the second site all the way to your production center near the first.</p>
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		<title>Comment on Interact With My Planets by Kidzukurenai Datael</title>
		<link>http://www.thinkdreams.com/eve/2010/06/22/planetary-interaction/comment-page-1/#comment-314</link>
		<dc:creator>Kidzukurenai Datael</dc:creator>
		<pubDate>Mon, 28 Jun 2010 02:38:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.thinkdreams.com/eve/?p=429#comment-314</guid>
		<description>Seeing these screenshots have made me feel a lot better about the way I&#039;ve been building my planets.

One thing that really surprised me was the difference in output of material from the extractors in highsec compared to WH (the only 2 places I&#039;ve tried) -- the WH extractors get sometimes 7-8x the amount of high-sec extractors 0.o

Thanks for the interesting post!</description>
		<content:encoded><![CDATA[<p>Seeing these screenshots have made me feel a lot better about the way I&#8217;ve been building my planets.</p>
<p>One thing that really surprised me was the difference in output of material from the extractors in highsec compared to WH (the only 2 places I&#8217;ve tried) &#8212; the WH extractors get sometimes 7-8x the amount of high-sec extractors 0.o</p>
<p>Thanks for the interesting post!</p>
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		<title>Comment on Friday Flash Fiction 13 by Ecliptic Rift &#187; Friday Flash Fiction 13: &#8220;If Only&#8221;</title>
		<link>http://www.thinkdreams.com/eve/2010/04/02/friday-flash-fiction-13/comment-page-1/#comment-202</link>
		<dc:creator>Ecliptic Rift &#187; Friday Flash Fiction 13: &#8220;If Only&#8221;</dc:creator>
		<pubDate>Sat, 10 Apr 2010 15:58:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.thinkdreams.com/eve/?p=423#comment-202</guid>
		<description>[...] Jorshan [...]</description>
		<content:encoded><![CDATA[<p>[...] Jorshan [...]</p>
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		<title>Comment on The Cage by Industrialisms &#187; Friday Flash Fiction 13</title>
		<link>http://www.thinkdreams.com/eve/2009/11/04/the-cage/comment-page-1/#comment-190</link>
		<dc:creator>Industrialisms &#187; Friday Flash Fiction 13</dc:creator>
		<pubDate>Fri, 02 Apr 2010 19:38:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.thinkdreams.com/eve/2009/11/04/the-cage/#comment-190</guid>
		<description>[...] &#8220;If Only&#8230;&#8221; The storyline is from the short story excerpt I wrote called &#8220;The Cage&#8221;  He stood a few feet off the bar counter, chatting with the exquisitely lovely bartender. As [...]</description>
		<content:encoded><![CDATA[<p>[...] &#8220;If Only&#8230;&#8221; The storyline is from the short story excerpt I wrote called &#8220;The Cage&#8221;  He stood a few feet off the bar counter, chatting with the exquisitely lovely bartender. As [...]</p>
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		<title>Comment on Agony Unleashed PVP-Advanced: Afterthoughts by jorshan</title>
		<link>http://www.thinkdreams.com/eve/2010/03/29/agony-unleashed-pvp-advanced-afterthoughts/comment-page-1/#comment-189</link>
		<dc:creator>jorshan</dc:creator>
		<pubDate>Fri, 02 Apr 2010 19:27:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.thinkdreams.com/eve/?p=407#comment-189</guid>
		<description>Basically no. Our orders as we jumped through were to hit our optimal at best speed and do our thing. Decloaking last might have helped a little, or given the rest of the fleet time to make it to us before getting the lighter hulled ships popped immediately. All in all I was just unlucky, but then we didn&#039;t have the initiative going into this particular sortie either. The first ones in are usually the fodder for the enemy cannons. </description>
		<content:encoded><![CDATA[<p>Basically no. Our orders as we jumped through were to hit our optimal at best speed and do our thing. Decloaking last might have helped a little, or given the rest of the fleet time to make it to us before getting the lighter hulled ships popped immediately. All in all I was just unlucky, but then we didn&#039;t have the initiative going into this particular sortie either. The first ones in are usually the fodder for the enemy cannons.</p>
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		<title>Comment on Agony Unleashed PVP-Advanced: Afterthoughts by Crovan</title>
		<link>http://www.thinkdreams.com/eve/2010/03/29/agony-unleashed-pvp-advanced-afterthoughts/comment-page-1/#comment-185</link>
		<dc:creator>Crovan</dc:creator>
		<pubDate>Tue, 30 Mar 2010 16:54:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.thinkdreams.com/eve/?p=407#comment-185</guid>
		<description>Out of curiosity, did the FC have the BBs decloak last? Often that helps, as your opponents may miss you decloaking, or have to unlock a target to target you.  Either of those things will give you enough time to get off some jammage.  Even so, BBs die a lot, but are a massive force multiplier.</description>
		<content:encoded><![CDATA[<p>Out of curiosity, did the FC have the BBs decloak last? Often that helps, as your opponents may miss you decloaking, or have to unlock a target to target you.  Either of those things will give you enough time to get off some jammage.  Even so, BBs die a lot, but are a massive force multiplier.</p>
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